Love the hop!
EDIT: So, I got my eCritique for this and I have to say, it opened my eyes to a lot of things. Here's the major points of what Steve had to say:
1) The run is too floaty - I need to speed it up some and make him really tear in there if he is going to hop to a stop.
2) The hop doesn't have any overlap - I need to show the hop affecting the ball/hips as he stops.
3) The ending where he's off balance needs a quicker transition - I need to have him fall forward more and then quicly catch himself with his extended foot.
4) Overall check on my arcs - There's a tool for this and I know I have to use it more.
Anyway, good eCrit and I already know how I'm going to attack my next project, jumping on a box (keeping it simpler to make sure I nail it!).
1) The run is too floaty - I need to speed it up some and make him really tear in there if he is going to hop to a stop.
2) The hop doesn't have any overlap - I need to show the hop affecting the ball/hips as he stops.
3) The ending where he's off balance needs a quicker transition - I need to have him fall forward more and then quicly catch himself with his extended foot.
4) Overall check on my arcs - There's a tool for this and I know I have to use it more.
Anyway, good eCrit and I already know how I'm going to attack my next project, jumping on a box (keeping it simpler to make sure I nail it!).
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