Monday, November 16, 2009

Tailor Assignment and the Need For an A

This past week was a great assignment on overlapping action and drag. The basic idea behind this is how do things react, like a tail, when the object they are attached to moves. They don't all move at once, but, instead, move in succession. It's amazing when you "get it" how good the animation looks.

video

So, I was bound and determined to get an A (close, B+) because I wanted to impress my mentor and also feel like I was getting this principle. I struggled a bit with the pendulum (haven't uploaded that yet, still working out the kinks) but concentrated on this one to really nail it. Other than a few spacing issues, Mark thought it was really good.

Speaking of mentors, I stopped and thought today about my mentor and the e-critique's I was watching from him. I kept getting frustrated about what I hadn't achieved (an A) and how I missed something to keep me from being the best. I don't mean to sound like I have an ego (I do), but I'm not used to not achieving what I want. The A is the holy grail of grades. It would mean, what I created is good enough to be a final shot in an entry level position at a studio.

During a simple conversation with a buddy I work with today, I realized I was missing the best part of these critiques and what my goal really should be... I was learning animation from the best AND I was impressing a guy who animated Buzz Lightyear and Woody. So what if I wasn't at the A level (not sure anyone in the class was getting them), when he would stop and say that the scene was really nice and how I was only a few tweaks away from something great, THAT'S what really matters. I'm learning and from the best and I'm getting better with each assignment. I'll get there, I just have to keep aiming for that A.

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